
On his journey he will have to get along with the many inhabitants of the dungeon, who are survivors of a failed colony, and eventually find out that there's much more to this kidnapping than meets the eye. Found guilty of the crime, the Avatar is thrown into the Great Stygian Abyss with the choice of either finding the girl or rotting in the dungeon. Upon his arrival, he witnesses the kidnapping of Baron Almric's daughter. The Avatar decides to travel there once again.

However, he is haunted by ghostly dreams that warn him of a great danger in Britannia. DOS, FM Towns, PC-98, PlayStation, Windows, Windows MobileĪfter having brought peace to Britannia during his previous journey there, the Avatar returns to our world.
